//
//  AirportLayer.m
//  AirTrafficControl
//
//  Created by gu steve on 1/9/12.
//  Copyright (c) 2012 SteveGu. All rights reserved.
//

#import "AirportLayer.h"

@interface AirportLayer (private)
- (void) _init;
@end

@implementation AirportLayer

- (id)init
{
    if (self = [super init]) {
        [self _init];
    }
    
    return self;
}

-(void) _init
{
    airport = [[CCSprite spriteWithFile:@"avion.png"] retain];
    
    [airport setPosition:ccp(500,500)];
    [self addChild:airport];
}

-(void)dealloc
{
    [airport release];
    
    [super dealloc];
}

@end
